http://herald.warhammeronline.com/patchnotes/index.php?id=2010_1-3-5
Lot's of stuff added to this patch, most notably is a complete rehaul of the city sieges. No more is it a flag dash, you fight for control points in Stage 1, Get super-sized champs in Stage 2 and then the King fight in Stage 3 with select players becoming champs themselves (super-sized as well!). All stages happen, regardless, unlike the previous version where the entire siege had to have 98% control (cumulative).
This makes the city more worthwhile than the empty sieges for Invader Crests unless their is a King push. Woot!
The Crest drops have been changed.
Ability to buy additional bank slots!
They did rush the BW and Sorc changes since they had a major effect on the city sieges. Their changes weren't slated until 1.3.6.
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Subject: Patch notes for 1.3.5
Last edited by DDM_LordShado on Wed May 19, 2010 5:54 pm; edited 1 time in total
Subject:
Oh, my! Several I just noticed reading the patch notes
Dead monsters with loot on them have had their decay time increased to 15 minutes inside of dungeon instances. This means you can change characters and come back and get the NoDrop loot Players will no longer receive Zone Control Rewards when in a tier lower than their character Rank. Bye-bye to the all night AFK'ers Page 1 of 1
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